Posts Tagged ‘physics engine’
Awesome Physics-6 in 1 Free for iOS – 6 Challenging Physics-Based Games
Last Updated on Wednesday, 22 May 2013 12:00 Written by iUseMac Wednesday, 22 May 2013 12:00
Demansol Technologies today introduces Awesome Physics-6 in 1 v1.0 free for iOS, its innovative, 3D, physics-based construction game, where players must anticipate how geometric solids will interact when forces in a system change. Each of the 6 built-in games uses the same physics and solids (cube, sphere, cone, tetrahedron, etc.), but players must master different forces in each game, including: Stack, Collapse, Move, Balance, Shoot, and Explode. Each game includes 60 levels. Continue reading
Tags: 3d physics, 3d puzzles, construction game, different games, elementary structures, game physics, geometric solids, physics engine, realistic game, strategic analysis | Posted under Mac News | Comments Off
Big Sliding – Can You Navigate the Seabed Cave Safely?
Last Updated on Wednesday, 20 March 2013 04:00 Written by iUseMac Wednesday, 20 March 2013 04:00
Mpeople Inc. today announces Big Sliding 1.1, an update to its game title for iPhone and iPod touch. Big Sliding is a game that stingray enjoys sliding on the water in the seabed cave and pushes obstacles out of the screen by firing the projectiles during sliding. Blow away stress by tilting iPhone to fire projectiles at obstacles to push them out of the way before stingray meets it. Big Sliding features 3 stages, including beginner, intermediate and expert. Continue reading
Tags: apple logo, downloadyoutube, invisible barriers, iphone 5, mpeople, music composers, physics engine, quality game, realistic descriptions, seoul korea | Posted under Mac News | Comments Off
Udder Destruction Unleashed: Take Control of a 50ft Cow
Last Updated on Tuesday, 19 March 2013 01:00 Written by iUseMac Tuesday, 19 March 2013 01:00
The Austin based game studio, Retired Astronaut Collective, LLC today introduces Udder Destruction 1.0, its new action, arcade game developed for iPhone, iPad and iPd touch. Featuring over 14 different Mootations, players take control of Patty, a cow who mootates into a 50 foot cow. By tapping on the screen, players squirt gobs of radioactive milk from her bloated udders as she rampages across the peaceful pastures, farms, and towns of Muffin Meadows. Continue reading
Tags: 3gs, action arcade game, foot cow, independent developer, iPad, iphone, nasa engineers, peaceful pastures, physics engine, time physics | Posted under Mac News | Comments Off
Arcade Action Gets Global with Happy Sheep for iOS!
Last Updated on Thursday, 24 January 2013 04:40 Written by iUseMac Thursday, 24 January 2013 04:40
Moscow based Andrey Esin and a team of independent developers today announce the release of Happy Sheep 1.0 for the iPhone and iPod touch. Happy Sheep is an innovative new arcade game that’s balancing act, juggling adventure, and portal for exciting cultural discovery. The game tests players reflexes as they order incoming cotton sheep by color into their respective baskets, shuffle them via conveyor belts, move around baskets to get them in the right place, quick enough to beat each stage. Continue reading
Tags: arcade action, center integration, conveyer belts, different cultures, game developers, innovative gaming, moscow russia, perfect distraction, physics engine, vasilyev | Posted under Mac News | Comments Off
Bridge Project Coming to the Mac
Last Updated on Monday, 8 October 2012 05:30 Written by iUseMac Monday, 8 October 2012 05:30
Application Systems Group announces the upcoming release of Bridge Project for Mac OS X. The Bridge Project is the successor to the original and award-winning Bridge Builder simulation, all amateur designers and structural engineers finally have a new challenge on their Mac. The PC version has just been released and the Mac version is expected on the 25th of October. Continue reading
Tags: bridge builder 2, bridge project, editor feature, mac os x, physics engine, railway bridges, spectacular bridges, stress tests, winning bridge, wood car | Posted under Mac News | Comments Off
Arcade action and strategic shooter fun collide in Ninja Kittens for iOS
Last Updated on Tuesday, 14 August 2012 01:45 Written by iUseMac Tuesday, 14 August 2012 01:45
Hong Kong based Won-O-Soft today announces the release of Ninja Kittens onto the App Store. Part adrenaline filled arcade shooter and strategic problem solving experience, this wildly kinetic new game throws players into a war to save a planet of cute yet deadly Ninja Kittens from an invading robot menace one well aimed cannon ball shot at a time! Ninja Kittens features 45 challenging levels, ultra speedy gameplay, vibrant graphics, and features full social media integration. Continue reading
Tags: ball ammo, cannon, cannon ball, defense experience, destruction, download, facebook, gaming, incoming waves, iPad, ipad devices, kitten, kittens, launch, physics engine, star format, store, today, ultimate ninja | Posted under Mac News | Comments Off
Tit-For-Tat Strategy in iPad Game Toyzilla is the Winning Formula
Last Updated on Friday, 10 August 2012 04:28 Written by iUseMac Friday, 10 August 2012 04:28
OrionArts Pte Ltd is adopting a tit-for-tat strategy in their upcoming iPad game, Toyzilla, in order keep its players hooked to the game. There are 2 objectives in Toyzilla. One is to build a strong fortress and protect the Royal family and the second is to command destructive toy monsters and bring another player’s fortress down. The game features cute and androgynous characters, coupled with vibrant colours to capture both male and female gamers alike. Continue reading
Tags: boss characters, facebook, female gamers, Mail, physics engine, singapore singapore, sneak peek, toy designs, toyzilla, vibrant colours | Posted under Mac News | Comments Off
ChopperLift Lands in the App Store
Last Updated on Wednesday, 1 August 2012 01:00 Written by iUseMac Wednesday, 1 August 2012 01:00
MobileApp Systems today introduces ChopperLift 1.0, its new kind of helicopter game for iOS devices. Use newly developed on-screen control knob technology to pilot your chopper through Solar City. Look for items and hoist them up to use, or complete the mission instructions for rewards. The physics-driven controls are fluid, intuitive, and precise. Game action is controlled using knobs that are color-coordinated with objects inside the game. Continue reading
Tags: building a bridge, ChopperLift, color palette, cutting edge technology, eclectic soundtrack, experience, hardware, helicopter game, iPad, iphone, orchard park, orchard park new york, ozone layer, physics engine, score, solar city, technology, time, Truck, yard | Posted under Mac News | Comments Off
Glow Worm 1.0 released for iOS – Free for a Limited Time – Get it Now
Last Updated on Wednesday, 27 June 2012 12:30 Written by iUseMac Wednesday, 27 June 2012 12:30
AngryOrange Studios has announced Glow Worm 1.0 for iOS, their new Sim/Arcade Game that challenges the player to capture and skillfully transport bacteria scattered inside a living cell. The goal is to save as many bacteria as possible using the Glow Worm, a neutrophil-like body, which captures each bacterium using a single filament. Once attached, the filaments slowly retract, while the player navigates the Glow Worm back to the safety of its spawning point with bacteria in tow. Continue reading
Tags: arcade game, Body, FREE, glow worm, intracellular fluid, iPad, iphone, level, neutrophil, physics, physics engine, player, realistic simulation, red cells, Studios, vacuole, warsaw poland, way, Worm, x cells | Posted under Mac News | Comments Off
Mummy’s Treasure 1.0 for OS X – Physics Puzzler Set in Pharaoh’s Tomb
Last Updated on Wednesday, 30 May 2012 12:00 Written by iUseMac Wednesday, 30 May 2012 12:00
FizzPow Games today introduces Mummy’s Treasure 1.0 for Mac OS X Lion, their physics puzzler set inside the Pharaoh’s Tomb. Players must solve increasingly difficult gravity puzzles involving stacked cubes on platforms. The goal is to keep all gold and treasure pieces on the screen, while eliminating all mummy and skeleton pieces. All blocks are subject to Newton’s laws, falling and colliding. Platforms, stones, and mummies are removed with a click, challenging players to predict the results. Continue reading
Tags: animation music, click, colorado springs colorado, effective graphics, FREE, free puzzles, graphics animation, hidden gems, mac os x, Mummy, physics engine, puzzler, skeleton, solution, stone, stone pieces, stone platforms, store, today, tomb | Posted under Mac News | Comments Off
Chipmunk 6.1 Release, 2D Physics for iOS and More
Last Updated on Monday, 28 May 2012 02:00 Written by iUseMac Monday, 28 May 2012 02:00
Chipmunk Physics, the high performance 2D physics engine popular on iOS, has reached version 6.1. Chipmunk has been used on nearly every platform and in hit games like the IGF Finalist: Waking Mars. Chipmunk Pro now features approximate convex decomposition, allowing easy use of concave shapes, a multithreaded solver, and enhancements to iOS multitouch APIs. The open source library features block based iterators, nearest point queries, and automatic convex hull generation. Continue reading
Tags: chipmunk, convex decomposition, convex hull, convex hulls, convex shapes, cpConstraint, dozen languages, feature release, howling moon, hull, info, issue, Misc, moon software, physics, physics engine, physics library, query, software, Space | Posted under Mac News | Comments Off
AngryOrange Studios releases Glow Worm Lite 1.0 for iOS: Sim/Arcade Game
Last Updated on Wednesday, 23 May 2012 12:00 Written by iUseMac Wednesday, 23 May 2012 12:00
AngryOrange Studios today announces Glow Worm Lite for iOS, their new Sim/Arcade Game that challenges the player to capture and skillfully transport bacteria scattered inside a living cell. The goal is to save as many bacteria as possible using the Glow Worm, a neutrophil-like body, which captures each bacterium using a single filament. Once attached, the filaments slowly retract, while the player navigates the Glow Worm back to the safety of its spawning point with bacteria in tow. Continue reading
Tags: arcade game, Body, Filament, glow worm, intracellular fluid, iPad, iphone, neutrophil, physics, physics engine, player, realistic simulation, red cells, Studios, time, today, warsaw poland, way, Worm, x cells | Posted under Mac News | Comments Off
MW3D-Solutions releases Cheetah3D 6.0 – Now with Bullet physics
Last Updated on Friday, 13 April 2012 02:55 Written by iUseMac Friday, 13 April 2012 02:55
Independent software developer MW3D-Solutions is proud to announce Cheetah3D 6.0, a major update to his very popular 3D modeling solution for Mac OS X. Developed from the ground up utilizing the latest Cocoa technologies, Cheetah3D is a lean, fast, and elegant 3D modeling, rendering, and animation package with an easy learning curve. Version 6.0 adds support for rigid body and soft body dynamics using the Bullet physics engine, Isosurfaces, improved iBooks Author compatibility, and much more. Continue reading
Tags: animation package, animation system, Author, body dynamics, Bullet, character animation, Cheetah, D-Solutions, global illumination, ground, level, mac os x, modeling solution, physics, physics engine, realtime preview, SDK, simulation, software, waving flag | Posted under Mac News | Comments Off
Bouncing Bubbles are certified hits on the Apple App Store
Last Updated on Wednesday, 28 March 2012 02:10 Written by iUseMac Wednesday, 28 March 2012 02:10
JRSoftWorX is excited with Bouncing Bubbles paid and lite versions’ recent inclusion in Apple’s coveted What’s Hot app features list in the Dice and Family Games categories. Bouncing Bubbles challenges users to blast all the bubbles off their screen in as few shots as possible across multiple unique game modes. Addictingly fun, filled with unique game modes, customizable features, and social integration, Bouncing Bubbles has caught on with mobile iOS gamers in a big way. Continue reading
Tags: Adventure, arcade gaming, bubble motion, bubble shooter game, bubble shooter games, bubbles games, colored bubble, download, game modes, gaming, gaming adventure, Hot, iPad, iphone, JRSoftWorX, networking platforms, physics engine, Shooter, spin, store | Posted under Mac News | Comments Off
Glow Worm 1.0 for iOS – Capture and Transport Bacteria in a Living Cell
Last Updated on Friday, 23 March 2012 12:30 Written by iUseMac Friday, 23 March 2012 12:30
AngryOrange Studios today announces Glow Worm 1.0 for iOS, their new Sim/Arcade Game that challenges the player to capture and skillfully transport bacteria scattered inside a living cell. The goal is to save as many bacteria as possible using the Glow Worm, a neutrophil-like body, which captures each bacterium using a single filament. Once attached, the filaments slowly retract, while the player navigates the Glow Worm back to the safety of its spawning point with bacteria in tow. Continue reading
Tags: arcade game, Body, cell, Filament, glow worm, intracellular fluid, iPad, neutrophil, physics, physics engine, player, realistic simulation, red cells, Studios, time, today, warsaw poland, way, Worm, x cells | Posted under Mac News | Comments Off