Today is Thursday, 9th February 2012

Posts Tagged ‘monetization’

PlayHaven Opens its iOS Publishers to 3rd Party Mobile Service Providers

PlayHaven announces today the addition of a Self-Serve Marketplace to their real-time marketing platform, essentially opening up their network of publishers for the first time to 3rd party mobile platforms and service providers. PlayHaven’s new Self-Serve Marketplace will now allow game developers to leverage and deploy both 3rd party and native PlayHaven marketing and monetization tools in real-time. It is housed in a single SDK and web back-end technology stack. Continue reading



PlayHaven’s New Platform Helps Mobile Developers Monetize on iOS

California based PlayHaven announces today the launch of their real-time marketing platform, built specifically to help developers maximize the success of their mobile games. By providing tools that bring the speed and flexibility of the web to mobile game development, PlayHaven’s new platform enables mobile game developers to effectively market their apps, engage their users, and boost their average revenue per user in real-time. Continue reading



Flurry Announces Privacy First Initiative

Flurry today announced its Privacy First Initiative, aimed at increasing consumer privacy standards in mobile application data collection and targeting. PFI combines a set of product features and usage guidelines to be included in Flurry Analytics and AppCircle services, which provides consumers visibility into collected data and control over how this data is used for targeting and product recommendations. Continue reading



Top