Posts Tagged ‘global illumination’
MW3D-Solutions releases Cheetah3D 6.2 – Now with ABF unwrapping
Last Updated on Thursday, 31 January 2013 02:45 Written by iUseMac Thursday, 31 January 2013 02:45
Independent software developer, MW3D-Solutions today announces Cheetah3D 6.2, an update to its very popular 3D modeling solution for Mac OS X. Developed from the ground up utilizing the latest Cocoa technologies, Cheetah3D is a lean, fast, and elegant 3D modeling, rendering, and animation package with an easy learning curve. Version 6.2 adds support for ABF unwrapping, improves loop/ring selection, improves support for retina displays and fixes many bugs. Continue reading
Tags: animation package, animation system, character animation, Collada, global illumination, mac os x, modeling solution, numerical accuracy, point mode, surface modelling | Posted under Mac News | Comments Off
Synium Software welcomes two new products: Logoist and TerraRay
Last Updated on Sunday, 11 November 2012 02:10 Written by iUseMac Sunday, 11 November 2012 02:10
Synium Software welcomes two new products in its portfolio: Logoist and TerraRay. Previously introduced by AvisNocturna Sofware, both apps are now sold and developed at Synium Software. With Logoist for Mac you can create impressive artwork in no time. Logoist comes with countless templates, clip arts and effects which give you a myriad of possibilities. TerraRay is an easy-to-use 3D terrain rendering app for Mac OS X. Create impressive landscapes without having to learn complicated 3D apps. Continue reading
Tags: artwork, Available, developer, global illumination, integration, iphone, landscape images, Lion, mac os x, Mainz, mainz germany, ready images, realistic landscape, realistic lighting, software, sophisticated effects, store, stunning artwork, title artwork, version | Posted under Mac News | Comments Off
Shade 3D 10 Standard for Mac OS X Free for 24 Hours July 4, 2012
Last Updated on Tuesday, 3 July 2012 06:00 Written by iUseMac Tuesday, 3 July 2012 06:00
Mirye Software, the publisher of Shade 3D, the professional 3D modeling, animation and rendering application for Mac OS X and Windows announces that for 24 hours on July 4, 2012, Shade 10 Standard Edition will be given away for free. Shade 3D modeling, animation, rendering and effects is a complete, integrated solution for 3D artists, designers and film makers. This edition includes powerful curved surface and polygon modeling tools and a fast, native global illumination renderer. Continue reading
Tags: apple logo, Collada, development markets, game developers, global illumination, mac os x, photon mapping, professional software tools, smith micro, support path | Posted under Mac News | Comments Off
MW3D-Solutions releases Cheetah3D 6.0 – Now with Bullet physics
Last Updated on Friday, 13 April 2012 02:55 Written by iUseMac Friday, 13 April 2012 02:55
Independent software developer MW3D-Solutions is proud to announce Cheetah3D 6.0, a major update to his very popular 3D modeling solution for Mac OS X. Developed from the ground up utilizing the latest Cocoa technologies, Cheetah3D is a lean, fast, and elegant 3D modeling, rendering, and animation package with an easy learning curve. Version 6.0 adds support for rigid body and soft body dynamics using the Bullet physics engine, Isosurfaces, improved iBooks Author compatibility, and much more. Continue reading
Tags: animation package, animation system, Author, body dynamics, Bullet, character animation, Cheetah, D-Solutions, global illumination, ground, level, mac os x, modeling solution, physics, physics engine, realtime preview, SDK, simulation, software, waving flag | Posted under Mac News | Comments Off
Martin Wengenmayer releases Cheetah3D 5.7 – With New Preferences Window
Last Updated on Tuesday, 24 May 2011 12:00 Written by iUseMac Tuesday, 24 May 2011 12:00
Independent software developer Martin Wengenmayer today announces Cheetah3D 5.7, a major update to his very popular 3D modeling solution for Mac OS X. Developed from the ground up utilizing the latest Cocoa technologies, Cheetah3D is a lean, fast, and elegant 3D modeling, rendering, and animation package with an easy learning curve. Cheetah3D 5.7 adds a new preferences window, extendes the hotkey handling,allows the customization of many UI colors and improves the Collada exporter. Continue reading
Tags: animation package, animation system, character animation, Cheetah, Collada, custom javascripts, feature, global illumination, ground, independent software developer, interface colors, level, mac os x, May, software, subdivision, subdivision surfaces, update, window | Posted under Mac News | Comments Off
Martin Wengenmayer releases Cheetah3D 5.6 – With new snapping tools
Last Updated on Tuesday, 16 November 2010 11:45 Written by iUseMac Tuesday, 16 November 2010 11:45
Independent software developer Martin Wengenmayer today releases Cheetah3D 5.6, a major update to his popular 3D modeling solution for Mac OS X. Developed from the ground up utilizing the latest Cocoa technologies, Cheetah3D is a lean, fast, and elegant 3D modeling, rendering, and animation package with an easy learning curve. Version 5.6 adds many workflow enhancements like better snapping, arbitrarily align able transform gadget, a joint orient tool, support for more video codecs and more. Continue reading
Tags: animation package, animation system, character animation, curve, feature, global illumination, ground, independent software developer, mac os x, modeling solution, package, Perfect, snapping tools, software, solution, today, tool, update, video codecs, workflow enhancements | Posted under Mac News | Comments Off
Martin Wengenmayer releases Cheetah3D 5.3 – Now with 64-bit Support
Last Updated on Tuesday, 23 February 2010 03:00 Written by iUseMac Tuesday, 23 February 2010 03:00
Independent software developer Martin Wengenmayer today announces Cheetah3D 5.3, a major update to his very popular 3D modeling solution for Mac OS X. Developed from the ground up utilizing the latest Cocoa technologies, Cheetah3D is a lean, fast, and elegant 3D modeling, rendering, and animation package with an easy learning curve. Version 5.3 adds 64-bit support for Intel Macs, a completely rewritten Render Manager, various Altivec/SSE optimizations and improved handling of poses. Continue reading
Tags: Altivec, animation, animation package, animation system, bit, character animation, Cheetah, complex geometry, D. All, developer, Dr. Martin Wengenmayer, Germany, global illumination, impressive scenes, independent software developer, Intel, intel 64 bit, Mac, Mac OS, mac os x, manager, Martin Wengenmayer, modeling, software, SSE, thumbnail preview, U.S., X Version, X. Developed | Posted under Mac News | Comments Off