Posts Tagged ‘game developers’
NearBytes, NFC-Alternative for legacy SmartPhones, launch SDK on 27 May
Last Updated on Thursday, 23 May 2013 12:30 Written by iUseMac Thursday, 23 May 2013 12:30
Brazilian technology company, NearBytes has developed a new communication by proximity technology based on sound that is very similar to Near Field Communication that can be used on any Android/iOS legacy smartphone available today. This system will be launched as an SDK in a Beta Program on Monday the 27th of May. App and game developers who want to communicate between devices, should sign up, and use it to create cool new content and engage even more with their public. Continue reading
NearBytes to be Available as an SDK for Beta-Testers in May
Last Updated on Wednesday, 15 May 2013 09:55 Written by iUseMac Wednesday, 15 May 2013 09:55
NearBytes, a Brazilian technology company, has developed a new communication by proximity technology based on sound that is very similar to Near Field Communication that can be used on any iOS or Android smartphone available today. This system is scheduled to be launch as an SDK in a Closed Beta Program by late May, and is inviting all app and game developers to sign up, and use it to create cool new content and engage even more with their public. Continue reading
SillyTale MahJong 2.4 for iPad – The Impregnable Pyramid
Last Updated on Wednesday, 10 April 2013 07:50 Written by iUseMac Wednesday, 10 April 2013 07:50
Silly Tale Studio today announces SillyTale Mahjong HD 2.4, an update to their popular solitaire game for iPad. This update is primarily intended for those who find it difficult to solve the most difficult layouts. Many players have already faced impregnable Pyramid, of which the chance of a solution is very small, and they are desperate. Now they will start this layout with two bonus shuffle, which will increase their chances by half. Continue reading
Tags: bonus game, extreme difficulty, extreme level, game center, game developers, game feature, game hint, rapid solution, solitaire game, thousand steps | Posted under Mac News | Comments Off
The only driving game you play with your eyes closed
Last Updated on Tuesday, 9 April 2013 12:00 Written by iUseMac Tuesday, 9 April 2013 12:00
Racing Blind is a multiplayer driving game you play with your eyes closed. It was devised by Sam Butterfield and his son Asa whilst on the set of The Boy In The Striped Pajamas (in which Asa stars). They played the game with paper and pens to while away the time on set between scenes. Along with Asa’s brother Morgan, Racing Blind has become a bit of a family favourite ever since. At the end of 2012 they decided to share their idea with the world and make a version for the iPad. Continue reading
Tags: computer game, driving game, game developers, iPad, morgan racing, perfect game, pin the tail, pin the tail on the donkey, resolution screens, striped pajamas | Posted under Mac News | Comments Off
Call of Night Duty – New Release Angry Bats 1.0 for iPad and iPhone
Last Updated on Friday, 1 March 2013 08:10 Written by iUseMac Friday, 1 March 2013 08:10
Tharle Games, one of the prominent iPhone game developers, today is pleased to announce the release and immediate availability of Angry Bats 1.0, Tharle’s new, interesting hit and smash game for iPhone and iPad available now on App Store for Free download. The Objective of the game is to smash those freaky bats and other flying creatures to save the eggs of Owl. In this game it’s a call of night duty for players on iOS devices. Continue reading
Tags: bangalore india, daily leader, different game, flying creatures, game developers, game modes, highest score, iPad, iphone, tube channel | Posted under Mac News | Comments Off
Nightmerica – A retro, horror, arena shooter for iOS
Last Updated on Thursday, 28 February 2013 03:22 Written by iUseMac Thursday, 28 February 2013 03:22
Voltic Games, today are proud to announce the upcoming release of Nightmerica for iOS. Nightmerica is a game about facing the monsters inside your head, and shooting them with a whole load of bullets. Drawing on the retro spirit of arcade games and the… Explosions? Of modern titles. Face hoardes of monsters in three different arenas, using any of the infinitely randomly generated guns, sidearms or special weapons. Show your nightmares who’s boss! Continue reading
Tags: addictive gameplay, brisbane australia, chip tune, customisable controls, game centre, game developers, game development community, insane baby, retro classics, special weapons | Posted under Mac News | Comments Off
tPinball Controller for iPad: Crowdsourced, 3-Button Pinball Accessory
Last Updated on Wednesday, 13 February 2013 01:00 Written by iUseMac Wednesday, 13 February 2013 01:00
JanduSoft today announces tPinball, its crowdsourced, accessory pinball controller for iPads, tablets, Macs & PCs. With wireless Bluetooth connectivity, tPinball is an adjustable gaming table/controller consisting of two flipper buttons, one plunger button, and four 3-inch-high corner assemblies that raise the tablet above the surface below it. Expandable to perfectly fit the sizes of most tablets, tPinball allows pinball fans worldwide to play authentic, flipper-based pinball anytime, anywhere. Continue reading
Tags: barcelona spain, bluetooth connectivity, crazy bill, game developers, pinball fans, pinball machine, plunger button, pulley system, tablet sizes, wireless bluetooth | Posted under Mac News | Comments Off
Inverting the Paradigm: Brisk Mobile/YETi CGI’s Cross-Border Cooperation
Last Updated on Thursday, 31 January 2013 04:00 Written by iUseMac Thursday, 31 January 2013 04:00
In an unusual twist on the standard US-Canada business paradigm, Canadian mobile game publisher, Brisk Mobile is working to help US-based game developers like YETi CGI succeed in the ever competitive mobile game market. It is not by chance that Brisk finds itself in the position of supporting US-based start-ups: timing, location and a storied past have helped to build an impressive publishing platform. Continue reading
Tags: business paradigm, content solutions provider, cross border cooperation, game developers, lehman brothers, mississauga canada, start ups, stock market crash, tira wireless, us stock market | Posted under Mac News | Comments Off
Arcade Action Gets Global with Happy Sheep for iOS!
Last Updated on Thursday, 24 January 2013 04:40 Written by iUseMac Thursday, 24 January 2013 04:40
Moscow based Andrey Esin and a team of independent developers today announce the release of Happy Sheep 1.0 for the iPhone and iPod touch. Happy Sheep is an innovative new arcade game that’s balancing act, juggling adventure, and portal for exciting cultural discovery. The game tests players reflexes as they order incoming cotton sheep by color into their respective baskets, shuffle them via conveyor belts, move around baskets to get them in the right place, quick enough to beat each stage. Continue reading
Tags: arcade action, center integration, conveyer belts, different cultures, game developers, innovative gaming, moscow russia, perfect distraction, physics engine, vasilyev | Posted under Mac News | Comments Off
Shade 13 Professional Released; Free Shade 3D for Unity Available
Last Updated on Tuesday, 20 November 2012 12:00 Written by iUseMac Tuesday, 20 November 2012 12:00
Mirye Software releases the Shade 13 product line of professional 3D modeling, rendering and animation tools. Shade has been under constant development for over 27 years and originally developed by e Frontier in Japan. Shade 13 offers modeling, animation, rendering and effects is a complete, integrated solution for 3D artists, designers and film makers. Key new features include Advanced FBX Support, Vertex and Edge Beveling Tools, Shade Replicators, Render History and more. Continue reading
Tags: animated game, animation tools, atmospheric effects, game developers, mac os x, preset locations, realistic characters, realistic shadows, visual organizational tool, world coordinates | Posted under Mac News | Comments Off
Xcode Book Updated for Xcode 4.5
Last Updated on Wednesday, 31 October 2012 12:00 Written by iUseMac Wednesday, 31 October 2012 12:00
Mark Szymczyk’s book, Xcode Tools Sensei, has been updated for Xcode 4.5 and iOS 6. The new material in this update includes auto layout for iOS applications along with material on setting up Xcode projects to support iOS 6′s Passbook and Maps features. Xcode Tools Sensei is a guide to Apple’s developer tools for building Mac and iOS applications. In addition to covering Xcode and Interface Builder, the book covers Instruments, OpenGL tools, and command-line tools. Continue reading
Tags: amazon europe, amazon uk, apple logo, auto layout, book, command line tools, file, game developers, Guide, interface builder, iPad, layout, Maps, Pricing, print versions, time, tools xcode tools, update, Updated, version | Posted under Mac News | Comments Off
Shade 3D for Unity Free Game Content Development System Announced
Last Updated on Thursday, 25 October 2012 10:00 Written by iUseMac Thursday, 25 October 2012 10:00
Mirye Software and E Frontier announce the free, powerful content creation tool Shade 3D for Unity. The application enables designers and game developers to build animated project content that integrates with Unity 3D, the game development system for Windows, Mac OS X, iOS, and Android. Shade 3D for Unity provides a complete workflow for building, testing and prototyping. Shade Professional is the flagship tool of the Shade product line, and provides additional, advanced content creation tools. Continue reading
Tags: bezier spline, creation, creation features, Development, development environments, editor, FREE, game developers, game development system, hierarchy browser, import, Key, mac os x, material, mesh editor, object hierarchy, software, store, tool, workflow integration | Posted under Mac News | Comments Off
Simul80 Use Your Mac As An iPhone And iPad Compatible Bluetooth Joystick
Last Updated on Monday, 10 September 2012 03:00 Written by iUseMac Monday, 10 September 2012 03:00
kode80 LLC today announces Simul80 1.2, an update to its iOS joystick emulation app for OSX. Ideal for both iOS game developers and fans of iOS gaming, Simul80 1.2 allows Bluetooth enabled Macs to control existing iOS games that have joystick support. Any Mac compatible joystick or gamepad may be used and jail breaking is not required. Input in Simul80 1.2 is fully configurable. The Mac’s keyboard and any compatible joystick or gamepad can be used and configured from directly within the app. Continue reading
Tags: game developer, game developers, ios, iphone, joystick input, key press, mb disk space, os level, software development services, supported games | Posted under Mac News | Comments Off
AdoreGames releases iLearnPets for iPad
Last Updated on Thursday, 2 August 2012 03:53 Written by iUseMac Thursday, 2 August 2012 03:53
AdoreStudio Ltd, casual game development and issuing studio, is excited to announce the release of iLearnPets for iPad, their first educational app intended for the smallest of users just making their first steps to getting to know the world. iLearnPets includes graphics and touch-activated animation illustrating different pets. The game’s interface and gameplay are completely optimized for the youngest of iPad-users. Continue reading
Tags: animated animals, casual game, child language, funny sounds, game developer, game developers, game development, little eyes, quality games, upbeat music | Posted under Mac News | Comments Off
PlayerDuel Adds Play with Friends to Any Mobile Game
Last Updated on Tuesday, 31 July 2012 12:00 Written by iUseMac Tuesday, 31 July 2012 12:00
PlayerDuel introduces PlayerDuel SDK for mobile developers. PlayerDuel provides a layer on top of mobile games, that game developers can integrate inside their games, increasing user-retention and revenue. Players will have the ability to play with others on one-on-one matches or to play many people in a single match. With asynchronous and real time play, performance statistics, skill-based new game recognition, PlayerDuel is built as a platform to impact the success of game developers. Continue reading
Tags: business, game center, game developers, game experience, game platforms, gaming, gaming market, online, palo alto california, player, PlayerDuel, reason, Rovio, simple game, single match, single player games, social game, technology, time, way | Posted under Mac News | Comments Off