Today is Sunday, 19th May 2013

Posts Tagged ‘character animation’

MW3D-Solutions releases Cheetah3D 6.2 – Now with ABF unwrapping

Independent software developer, MW3D-Solutions today announces Cheetah3D 6.2, an update to its very popular 3D modeling solution for Mac OS X. Developed from the ground up utilizing the latest Cocoa technologies, Cheetah3D is a lean, fast, and elegant 3D modeling, rendering, and animation package with an easy learning curve. Version 6.2 adds support for ABF unwrapping, improves loop/ring selection, improves support for retina displays and fixes many bugs. Continue reading



The Day I Became A Pirate Named Global eBook Finalist In Two Categories

The Day I Became A Pirate Book App has been selected as a finalist in two categories for Dan Poynter’s prestigious Global eBook Awards. Categories include Best Illustration In Children’s Fiction, and Best Multimedia In An eBook. The Day I Became A Pirate features outstanding illustrations and engaging multimedia including sounds, voices, and character animation. The book app includes two puzzles that can be solved by finding hidden messages, and features a first-of-its-kind Pirate X-Ray Machine. Continue reading



MW3D-Solutions releases Cheetah3D 6.0 – Now with Bullet physics

Independent software developer MW3D-Solutions is proud to announce Cheetah3D 6.0, a major update to his very popular 3D modeling solution for Mac OS X. Developed from the ground up utilizing the latest Cocoa technologies, Cheetah3D is a lean, fast, and elegant 3D modeling, rendering, and animation package with an easy learning curve. Version 6.0 adds support for rigid body and soft body dynamics using the Bullet physics engine, Isosurfaces, improved iBooks Author compatibility, and much more. Continue reading



Martin Wengenmayer releases Cheetah3D 5.7 – With New Preferences Window

Independent software developer Martin Wengenmayer today announces Cheetah3D 5.7, a major update to his very popular 3D modeling solution for Mac OS X. Developed from the ground up utilizing the latest Cocoa technologies, Cheetah3D is a lean, fast, and elegant 3D modeling, rendering, and animation package with an easy learning curve. Cheetah3D 5.7 adds a new preferences window, extendes the hotkey handling,allows the customization of many UI colors and improves the Collada exporter. Continue reading



Martin Wengenmayer releases Cheetah3D 5.6 – With new snapping tools

Independent software developer Martin Wengenmayer today releases Cheetah3D 5.6, a major update to his popular 3D modeling solution for Mac OS X. Developed from the ground up utilizing the latest Cocoa technologies, Cheetah3D is a lean, fast, and elegant 3D modeling, rendering, and animation package with an easy learning curve. Version 5.6 adds many workflow enhancements like better snapping, arbitrarily align able transform gadget, a joint orient tool, support for more video codecs and more. Continue reading



Martin Wengenmayer releases Cheetah3D 5.3 – Now with 64-bit Support

Independent software developer Martin Wengenmayer today announces Cheetah3D 5.3, a major update to his very popular 3D modeling solution for Mac OS X. Developed from the ground up utilizing the latest Cocoa technologies, Cheetah3D is a lean, fast, and elegant 3D modeling, rendering, and animation package with an easy learning curve. Version 5.3 adds 64-bit support for Intel Macs, a completely rewritten Render Manager, various Altivec/SSE optimizations and improved handling of poses. Continue reading



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